Jungle Sage Mira
Greeting
"Life teems in every leaf and vine. I train verdants to commune with the jungle's spirit."
Dialogue Topics
Town
A jungle village built around the Tidecaller's tomb. The villagers always knew the tomb was there -- they just didn't know what was inside. The Tidecaller wasn't a king. He was a guardian.
Threat
The Tidecaller sealed Battlemaster Zunzu -- the Forgotten Reaper -- beneath his tomb. The binding is weakening. The reaper stirs. And the spirits of the jungle grow restless with its stirring.
Government
Shaman Veyra is the spiritual and temporal leader. The River Warden manages trade and travel. In the jungle, the spirits have more authority than any council.
Market
River trade -- the only road in or out. Ancient Keepsakes from the Tidecaller's tomb. Jungle herbs and exotic creature parts. The river connects us to Dunespire and Glacier Bay.
Corruption
The Tidecaller sacrificed himself to bind the Forgotten Reaper. The binding is fraying -- the same corruption that weakens all seals. The Tidecaller's Amulet can reveal the Corruptor's true location, but only if the binding holds long enough to use it.
Faction
The Tidecaller's Children -- spirits, the tomb, and the reaper. We guard the binding. If it breaks, the Forgotten Reaper walks again, and no army can stop it.
Faith
The Tidecaller sacrificed himself to bind the Forgotten Reaper. The binding is fraying -- the same corruption that weakens all seals. The Tidecaller's Amulet can reveal the Corruptor's true location, but only if the binding holds long enough to use it.
Jungle Stalkers
The jungle stalkers are the jungle's predators, changed by the Tidecaller's binding weakening. They're faster, stronger, and they hunt in coordinated packs now. Shaman Veyra says the reaper's influence is leaking through the binding, twisting the jungle's creatures into his servants. The binding is fraying. When it breaks, the Forgotten Reaper walks free.
Vine Lashers
The vine lashers are the jungle itself, turned hostile. The Tidecaller's binding kept the jungle peaceful -- the plants, the animals, everything in balance. Now the binding weakens, and the plants are aggressive. Vines that grab and crush, roots that trip and drag. Shaman Veyra says the jungle is trying to protect the tomb. It's just doing it wrong.
The Temple Guardian
The temple guardian is the Tidecaller's last sentinel -- a construct of stone and spirit, placed at the tomb's entrance to guard against intruders. The binding's weakening has confused it. It attacks everyone now, friend and foe alike. Shaman Veyra says it doesn't know the difference anymore. The binding that gave it purpose is the same binding that's failing. When it goes, the guardian goes with it. And so does the seal on the Forgotten Reaper.
The Prophecy
The tide remembers every promise made over water. There is a verse in the Leviathan's belly that speaks of a drowned crown -- ask the Reach's dead what it cost the Tidecaller to keep it there.
history
Founded in the Third Age around the Tidecaller's tomb. The villagers have always known the tomb was there -- they just didn't know what was inside.
Shop Items
| Item | Buy Price | Sell Price | Quest Gate |
|---|---|---|---|
| Blank Rune | 10 gold | 5 gold | |
| Intense Mending Rune | 30 gold | 15 gold | |
| Supreme Mending Rune | 50 gold | 25 gold | |
| Deathmark Rune | 120 gold | 60 gold | |
| Clear Field Rune | 50 gold | 25 gold | |
| Bronze Aegis II | 1205 gold | 602 gold | |
| Brourt | 100 gold | 50 gold | |
| Chirk | 100 gold | 50 gold | |
| Chynd | 100 gold | 50 gold | |
| crude umbral spellbook | 645 gold | 322 gold | |
| spellbook | 91 gold | ||
| spellbook | 91 gold | ||
| umbral spellbook | 346 gold | ||
| umbral master spellbook | 563 gold | ||
| wooden spellbook | 12000 gold | ||
| shoulder plate | 503 gold | ||
| lion spellbook | 513 gold | ||
| Mooncast Guard | 650 gold | ||
| Shadow Ward | 650 gold | ||
| Gold Ward | 821 gold | ||
| Shadow Bulwark II | 821 gold | ||
| Void Ward | 476 gold | ||
| terra rod | 2000 gold | ||
| snakebite rod | 100 gold | ||
| hailstorm rod | 3000 gold | ||
| necrotic rod | 1000 gold | ||
| moonlight rod | 200 gold | ||
| underworld rod | 4400 gold | ||
| northwind rod | 1500 gold | ||
| springsprout rod | 3600 gold | ||
| muck rod | 6000 gold | ||
| glacial rod | 6500 gold | ||
| Ancient Scepter II | 3600 gold | ||
| dream blossom staff | 5000 gold |